After a long weekend, we caught up on happenings in UX/UI design, including color theory and a wacky game that simulates the ‘thrill’ of computer work circa 1995
Source: Life & Hacks by PSFK
After a long weekend, we caught up on happenings in UX/UI design, including color theory and a wacky game that simulates the ‘thrill’ of computer work circa 1995
Source: Life & Hacks by PSFK